Programme Overview

Programme Characteristics

The Computer Engineering study program at Universitas Multimedia Nusantara is under the Faculty of Engineering and Informatics (Fakultas Teknik dan Informatika – FTI) coordination. Based on the Decree of the Rector of UMN number 179/SK-R/VI/2019, it was determined that the curriculum used within the FEI UMN Faculty of Engineering and Informatics has an Outcome-Based Education (OBE) framework. Computer Engineering, study program fully implement an output-based curriculum with the formulation of graduate learning outcomes in accordance with study program’s education.

Programme name

:

Computer Engineering

Faculty

:

Faculty of Engineering and Informatics

Awarded qualification

:

Sarjana Teknik (S.T.)

Mode of study

:

Full-time

Duration of study

:

8 semesters (4 years)

Credits attained

:

146 credit hours / 245.28 ECTS

 
The OBE framework used in developing the curriculum at the Faculty directs study programmes under its coordination to design Graduate Profiles (GP), Program Educational Objectives (PEO), and Expected Learning Outcomes (ELO) based on an in-depth study of the knowledge and skills needed in society and industries, both nationally and globally.

Graduates Profile (GP) of the Computer Engineering study program at UMN are individuals with these profiles:

GP 1 – Researcher
Able to think scientifically by considering ethics and publish their scientific work in an appropriate format.
GP 2 – Engineer

Able to create an accurate solution based on a valid problem using computer technology which covers software, hardware, infrastructure, and integration.

GP 3 – Technopreneur

Able to analyze industry needs and design a commercially valuable technology-based solution with an appropriate business model.

Program Educational Objectives (PEO) of the Computer Engineering study program at UMN are to produce graduates with these skill sets:

(PEO-1) – Computer Fundamental
Have a breadth of knowledge in mathematics and computer fundamentals with preparation for professional practice.
(PEO-2) – Systems Infrastructure

Have the ability to design networking hardware solutions with additional specifications that exceed simple configuration and assembly.

(PEO-3) – Hardware Engineering

Have the ability to design circuits and computer-based systems and analyze computer hardware components.

(PEO-4) – Systems Integration

Have the ability to integrate aptitudes of electrical engineering, software engineering, and computer science.

(PEO-5) – Engineering Ethics

Understand the societal context and effects in which engineering is practiced.

(PEO-6) – Scientific Research

Have the ability to conduct scientific research and communicate their work in appropriate formats (written, oral, graphical).

(PEO-7) – Entrepreneurship

Have a passion for lifelong learning and the ability to devise technology-based business ideas.

Students can expect to develop these key knowledge, skills, and competencies throughout their studies in the Computer Engineering study programme at UMN:

  1. (ELO-A) Religiosity – demonstrate respect for human values and diversities conforming to religion and morals.
  2. (ELO-B) Civics – demonstrate ethics, social sensitivity, awareness of the nontechnical effects, health, safety, and legal issues as an engineer.
  3. (ELO-C) Entrepreneurship – develop business concepts for technology-related business based on market analysis.
  4. (ELO-D) Teamwork – able to work in a team.
  5. (ELO-E) Research – able to conduct scientific research and construct scientific research documents in accordance with appropriate scientific methods, principles, procedures, and ethics.
  6. (ELO-F) Problem Solving – Able to identify problems based on data analytics, paired with problem-solving ability that is founded on logical, critical, and systematic thinking.
  7. (ELO-G) Embedded Systems – able to develop embedded systems with the proper methodologies, techniques, and tools according to user needs.
  8. (ELO-H) Infrastructure Technologies – able to design network and hardware infrastructure in an organizational setup.
  9. (ELO-I) Technology Integration – able to develop and integrate software and hardware as a distributed system, connected in an infrastructure setup, for the purpose of solving engineering problems adaptively.
  10. (ELO-J) Computer Basics – have understanding in mathematics, logics, and computer system concepts pertaining to solving engineering problems.